Yeah, I think it'd be good to write up the development process and history for the game, blockchain, and wallet. We've come a long way since we cooked up this idea in late 2017.
I updated the site to prominently feature our shame!
Fresh Volition news for your Thanksgiving holiday week (or, for those outside the US, your...Tuesday?). We launched a little card layout tool called Cardmotron.
You might see an email about it a little later, but in broad strokes, it's a layout tool we developed to prepare game assets for Volition. You upload an XLSX spreadsheet and it generates print-ready layouts. Our game designer @cryptogogue_ken found it so useful that we decided to make it available to everyone. If you’re a game designer and need an easy way to lay out your cards for print, check it out.
We're really only developing Cardmotron insomuch as it serves our purposes for Cryptogogue projects, so it's not something we'll be maintaining or supporting officially. But, we thought it would be a fun tool for any hobbyist game designers. You can see the source code and detailed instructions here.
Thanks for following us down this path for as long as you have.
Can't believe this year is almost over! Open beta is definitely looking like first half of 2020, but we are pushing to get to a closed beta before the end of the year. This will be our first big test for our blockchain and wallet. We have release candidates for both, finally!, so we only have one more task: templatizing the game assets (cards). That's happening now, actually, and I'll bring up a release date in our check-in this week. It might help get us over the hump if we put a hard deadline that isn't 'anytime before December 31, 2019'.
BTW, if you're signed up to be a playtester, you'll have access to the closed beta.
We're still plugging away at the protocol and the wallet, but we also got really busy with our day jobs . @cryptogogue_ken was good about getting the game design to test, and now he's waiting on us. @patrick and I sat down last week to sort out all the remaining tasks till we can release to the folks here. We're looking at a few weeks of work (that we need to fit around our schedules), so we definitely see the light at the end of the tunnel.
We'll be ramping up community outreach stuff when we actually have stuff for you to check out. Long story short, we're not dead, yet! If you think it'd be helpful, I can start releasing some screenshots of what we're working on. But, we kinda figured that folks just want to mine boosters and play the damn game.
@dragon Patrick, Ken and I have been discussing this. I liked the weird Spoils lore, and we're not above writing a bit of fanfic for Volition. We'll try and get something polished for the forums.
Still working out the details of our Electro-Runic Voidal Condeser Unit manual, so that folks know how to store their voidal energies in their electronified haversack. They can then squirt them onto glistening sheets of pulp and play. No quotidian miscues or messy rituals!
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